WKLib 0.2.3
A modding library for White Knuckle
Loading...
Searching...
No Matches
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 NWKLib
 NAPI
 NAssets
 CAssetServiceLoads and caches AssetBundles and assets, scoped by ModContext to avoid collisions
 NAudio
 CAudioUtility
 NCommon
 CWKVersion
 NGamemodes
 CGamemodeBuilderA fluent builder class for creating and configuring an M_Gamemode instance.
It allows setting various properties of a gamemode such as regions, name, intro text, and gameplay flags in a chainable manner before finally building the M_Gamemode object
 CRegionBuilderA fluent builder class for creating and configuring an M_Region instance
It simplifies the process of defining a region with its name, subregions, and other properties
 CSubRegionBuilderBuilds an M_Subregion from a name plus a list of M_Level instances
This builder simplifies the creation of subregion ScriptableObjects
 NInput
 CInputUtility
 NUI
 CModTab
 CPopupSettings
 CUIUtility
 CLabeledScope
 CWKLibWindow
 CWKLibAPI
 NCore
 NConfig
 CConfigManager
 CPluginContainer
 CConfigEntrySection
 NExamples
 NUI
 CDemoWindow
 CWKLibPluginMain Entry point of the whole Library