WKLib 0.2.3
A modding library for White Knuckle
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WKLib.API.Audio.AudioUtility Class Reference
+ Collaboration diagram for WKLib.API.Audio.AudioUtility:

Static Public Member Functions

static AudioSource PlaySound (AudioClip clip, Vector3 position, Transform parent=null, float volume=1f, float pitch=1f, bool loop=false, float spatial=1f, float reverbMix=1f, bool bypassEffects=false, float minDistance=0, float? maxDistance=null, float? dopplerLevel=null, float? spread=null, AudioRolloffMode? rolloffMode=null, AnimationCurve customRolloffCurve=null, AudioMixerType mixerType=AudioMixerType.Sfx, string sourceType="")
 

Detailed Description

Definition at line 6 of file AudioUtility.cs.

Member Function Documentation

◆ PlaySound()

static AudioSource WKLib.API.Audio.AudioUtility.PlaySound ( AudioClip clip,
Vector3 position,
Transform parent = null,
float volume = 1f,
float pitch = 1f,
bool loop = false,
float spatial = 1f,
float reverbMix = 1f,
bool bypassEffects = false,
float minDistance = 0,
float? maxDistance = null,
float? dopplerLevel = null,
float? spread = null,
AudioRolloffMode? rolloffMode = null,
AnimationCurve customRolloffCurve = null,
AudioMixerType mixerType = AudioMixerType::Sfx,
string sourceType = "" )
static

Definition at line 8 of file AudioUtility.cs.


The documentation for this class was generated from the following file: